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Cs go player models
Cs go player models












Next you'll have to open name_reference.smd and change all the named triangles like: This is pretty self explanatory especially if you look into one of our decompiled models. NEVER RENAME THE ANIMATIONS IN name_anims DO HOWEVER CHANGE THE NAME OF THE FOLDERĪfter you've renamed all the core files you're ready to edit the. Make sure you rename everything from example: ct_fbi_physics.smd to swag_physics.smd Renaming your modelĪfter you're done decompiling you can start renaming your model. Name the subfolder whatever you want and click on "Decompile MDL File"Īll the files will be decompiled + put into a sub folder in the folder where name.mdl was located. Locate your Crowbar 2.4 copy (included in the repo) Open it and select the name.mdl file you extracted previously. If a normal map name_head_normal.vtf is present make sure to include it as well. Make sure to extract the corresponding materials as well which you can grab from Materials/Models/Player You can find all the models under Models/Players which can be viewed in the modelviewer through the Global Offensive SDK.Įxtract your model which needs to include the following extensions: Make sure you have installed GCFScape and then open the pak01_dir.vpk D: \Program Files (x86) \Steam \steamapps \common \Counter-Strike Global Offensive \csgo














Cs go player models